erix93
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Banpresto Non Scale Gundam Head Display

ZZ-GUNDAM
We had such a great time working on the Banpresto Gundam Desktop Heads the last round we decided to organize another GroupBuild for 2011. My entry for this year will be the ZZ Gundam. Here’s how it looks like straight from the box.
 
Part separation…
 
As with the other heads, it’s quite accurate in proportion and design. My only complaint is that it’s too accurate to the original Kunio Okhawara drawings. The ZZ Gundam is a little weird for me because for the most part, it’s a very square and blocky design. However, the head is both a mixture of hard corners, as well as very flowy curves which seems very mismatched and out of place. Did a little search online and came up with these illustrations which made the head look a bit more square, and in my opinion, much nicer than the original.
 
Set out to fix some of these problems, starting with the red chin, which seems a bit too small.
Test a new chin made out of some scrap plaplate stuck in place using blutack
Realized that its quite difficult to visualize if the modified chin would look OK, since it’s in the wrong color. And then, a stroke of inspiration! Hahahahaha!
Sculpted the new chin with my kid’s play-doh. Also did the angular extensions on the sides of the head as well.
More on next page...>>
 

 

 

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